Inflict Burns
Grants a [Lv. x 10-100]% chance to inflict 1-1 stack(s) of Curse on the target.
Inflict Frostbite
Grants a [Lv. x 10-100]% chance to inflict 1-1 stack(s) of Burns on the target.
Inflict Paralysis
Grants a [Lv. x 10-100]% chance to inflict 1-1 stack(s) of Frostbite on the target.
Inflict Restraints
Grants a [Lv. x 10-100]% chance to inflict 1-1 stack(s) of Paralysis on the target.
Inflict Daze
Grants a [Lv. x 10-100]% chance to inflict 1-1 stack(s) of Restraints on the target.
Acceleration
Grants a [Lv. x ]% chance to inflict stack(s) of Daze on the target.
Damage Reduction
Grants [Lv. x 10-50] stack(s) of Acceleration to the target.
HP Regeneration
Grants [Lv. x 1-10] stack(s) of Damage Reduction to the target.
Skill Damage Up
Grants [Lv. x 10-100] stack(s) of HP Regeneration to the target.
Item Damage Up
Grants [Lv. x 10-100] stack(s) of Skill Damage Up to the target.
ATK Up
Grants [Lv. x 10-100] stack(s) of Item Damage Up to the target.
DEF Up
Boosts target's ATK by [Lv. x 10-100]%.
SPD Up
Boosts target's DEF by [Lv. x 10-100]%.
Max HP Up
Boosts target's SPD by [Lv. x 5-50]%.
All Stats Up
Boosts target's maximum HP by [Lv. x 10-100]%.
Fire Resistance Up
Boosts target's ATK, DEF, and SPD by [Lv. x 1-5]%.
Ice Resistance Up
Raises target's fire resistance by [Lv. x 1] stage(s).
Bolt Resistance Up
Raises target's ice resistance by [Lv. x 1] stage(s).
Air Resistance Up
Raises target's bolt resistance by [Lv. x 1] stage(s).
Critical Rate Up
Raises target's air resistance by [Lv. x 1] stage(s).
Critical Damage Up
Boosts target's critical rate by [Lv. x 10-100]%.
SE Resistance Up
Increases target's critical damage by [Lv. x 10-100]%.
Fire Damage Up
Raises target's Negative Effect resistance by [Lv. x 10-100]%.
Ice Damage Up
Increases target's fire damage by [Lv. x 10-100]%.