Low Price
Effect: Price when selling to shops decreases a little, but also decreases duplication price.
Low Price +
Effect: Price when selling to shops decreases quite a bit, but also decreases duplication price.
Low Price ++
Effect: Price when selling to shops decreases quite a lot, but also decreases duplication price.
Common Item
Effect: Price when selling to shops decreases quite a lot, but also decreases duplication price.
Mass Produced
Effect: Price when selling to shops decreases massively, but also decreases duplication price.
No Price
Effect: Price when selling to shops plummets, but also decreases duplication price.
High Price
Effect: Price when selling to shops increases a little.
High Price +
Effect: Price when selling to shops increases quite a bit.
High Price ++
Effect: Price when selling to shops increases quite a lot.
High Class
Effect: Price when selling to shops increases quite a lot.
Rare Item
Effect: Price when selling to shops increases massively.
Premium Price
Effect: Price when selling to shops skyrockets.
Quality Up
Effect: Increases item quality by 10% when this trait is transferred.
Quality Up +
Effect: Increases item quality by 15% when this trait is transferred.
Quality Up ++
Effect: Increases item quality by 20% when this trait is transferred.
Well Made
Effect: Increases item quality by 20% when this trait is transferred.
Pro Perfection
Effect: Increases item quality by 30% when this trait is transferred.
Super Quality
Effect: Increases item quality by 50% when this trait is transferred.
Destruction Up
Effect: Increases attack item effect by 5%.
Destruction Up +
Effect: Increases attack item effect by 7%.
Destruction Up ++
Effect: Increases attack item effect by 10%.
Big Destruction
Effect: Increases attack item effect by 12%.
Intense Destruction
Effect: Increases attack item effect by 17%.
Ultimate Destruction
Effect: Increases attack item effect by 30%.