Atelier Shallie
Alchemists of the Dusk Sea

CV
中田譲治

KEITHGRIFFHAZELDINE

Keithgriff Hazeldine profile
Keithgriff Hazeldine 1
Keithgriff Hazeldine 2
Keithgriff Hazeldine 3
Keithgriff Hazeldine

BATTLE SKILLS

Keithgriff Hazeldine

Ether Hand

Target: Enemy, Small Area Magic Damage

Life Steal

Cost11 MP

Target: Single Enemy Magic Damage Absorbs a portion of damage dealt as HP.

Double Up

Cost24 MP

Target: All Enemies Consumes MP when activated, dealing damage. Activates 1 time card (only works when in front line).

Overflow

Cost28 MP

Target: All Allies Attack power up.

Exa-Flame

Cost64 MP

Target: Single Enemy Fire Damage.

Elixir Glass

Cost32 MPLearnLv. 25

Target: Single Ally (rear line included) HP Recovery Revive from KO.

Energy Blow

Cost43 MP

Target: Enemy, Small Area Magic Damage Absorbs a portion of damage dealt as HP.

Assist Attack

Target: Single Enemy Magic Damage Trade places with front line unit.

Doctrine Work

Target: Enemy, Small Area Only usable during Burst Magic Damage + Stat absorb.

Assist Guard

Target: Single Ally Reduces damage by 30%. Trade places with front line unit.

Ancient One

Target: Single Enemy Only usable during Burst Magic Damage + Level reduction.

Immunity

Target: All Allies Selectable when in the rear line at start of Burst. Negates all status ailments while active, and prevents Breaks.

Hand of Dusk

Target: Single Enemy Consumes Ultimate Gauge Deals a large amount of non-attribute damage.

Soul Steal

UpgradeCost17 MPConditionOpen Lv 40 / 3 PtLearnGrow System

Target: Single Enemy Magic Damage + Partial absorb Absorbs levels, adding them to own.

Soul Evolve

UpgradeCost56 MPConditionOpen Lv 40 / 5 PtLearnGrow System

Target: All Allies Level Up Increases all stats.

Split Guard

UpgradeConditionOpen Lv 40 / 7 PtLearnGrow System

Target: All Allies Reduces damage taken by 30%. Treats area attacks as single target attacks. Trade places with front line unit.

Last Elixir

UpgradeCost48 MPConditionOpen Lv 40 / 7 PtLearnGrow System

Target: Single Ally (rear line included) Continuous HP Recovery (3 turns) Revive from KO.