Jewels - Quality Boost
Boosts quality by [Lv. x 1-5] when used as an ingredient for a jewel category synthesized item.
Rebuild Boost - Quality
Boosts the synthesized item's quality by [Lv. x 1-5] when used as an ingredient during rebuilding.
Rebuild Boost - Resonance Area
Increases the resonance area by [Lv. x 1-5] when used as an ingredient during rebuilding.
Rebuild Boost - HP
Boosts the synthesized item's HP by [Lv. x 1-5] when used as an ingredient during rebuilding.
Rebuild Boost - ATK
Boosts the synthesized item's ATK by [Lv. x 1-5] when used as an ingredient during rebuilding.
Rebuild Boost - DEF
Boosts the synthesized item's DEF by [Lv. x 1-5] when used as an ingredient during rebuilding.
Rebuild Boost - SPD
Boosts the synthesized item's SPD by [Lv. x 1-5] when used as an ingredient during rebuilding.
Resonance Boost
Using this as an ingredient for synthesis increases the Resonance Count by [Lv. x 1-5].
Synthesis: ATK & DEF Up
Using this as an ingredient for synthesis boosts the synthesized item's ATK and DEF by [Lv. x 1-7].
Synthesis: DEF & SPD Up
Using this as an ingredient for synthesis boosts the synthesized item's DEF and SPD by [Lv. x 1-7].
Synthesis: ATK & SPD Up
Using this as an ingredient for synthesis boosts the synthesized item's ATK and SPD by [Lv. x 1-7].
Synthesis: All Stats Up
Using this as an ingredient for synthesis boosts all stats of the synthesized item by [Lv. x 1-5].
EXP Up
Increases the amount of EXP gained after defeating monsters by 3%.
Puni Crusher
Increases the amount of EXP gained after defeating Puni-type monsters by 50% and guarantees that items will drop.
Active Ingredient
Deals [(max uses - remaining uses +1) x Lv. x 1-5] power ice damage. Inflicts stack(s) of Frostbite if Battle Rate is over 100%.
Wheel of Fortune
Deals [remaining uses x Lv. x 5-50] power ice damage. Reduces target's SPD by [Lv. x ]% if Battle Rate is over 100%.
Last Card
Reduces the target's stun symbols by [Lv. x 100-100] if the target is inflicted with Frostbite.
Shuffle
Has a [Lv. x ]% chance to extend the duration of stun effects by [Lv. x 10-100] second(s) if the target is stunned.
Mentor's Mark
Reduces target's DEF by [Lv. x 5-50]% and lowers ice resistance by [Lv. x ] stage(s) if used within [Lv. x 1-1] second(s) after a successful Precision Guard.
Shot Call
Reduces target's DEF by [Lv. x 5-50]% and lowers ice resistance by [Lv. x ] stage(s) if used within [Lv. x ] second(s) after a successful Precision Evasion.
Standout
Deals [5-50 + Lv. x ] power fire damage. Also reduces the target's DEF by [Lv. x ]% and inflicts Burns if used within [Lv. x ] second(s) after swapping characters.
Calamity Ward
Deals [5-50 + Lv. x 5-50] power fire damage. Also reduces the target's SPD by [Lv. x ]% and inflicts Burns if used within [Lv. x ] second(s) after swapping characters.
Clear Bubble
Boosts critical rate by [Lv. x ]% and extends the duration of the target's negative effects by [Lv. x ] second(s) if the target's HP is at 50% or lower.
Sealed Magic
Boosts critical rate by [Lv. x 20-200]% and has a [Lv. x ]% chance to apply random negative effect(s) to the target if the target's HP is at 50% or higher.