Low Price
Slightly decreases selling and purchase prices.
Low Price +
Moderately decreases selling and purchase prices.
Low Price ++
Considerably decreases selling and purchase prices.
Common Item
Considerably decreases selling and purchase prices.
Mass Produced
Greatly decreases selling and purchase prices.
Bargain
Decreases selling and purchase prices massively.
High Price
Slightly increases selling prices at shops.
High Price +
Fairly increases selling prices at shops a fair amount.
High Price ++
Greatly increases selling prices at shops a lot.
High Class
Considerably increases selling prices at shops.
Rare Item
Massively increases selling prices at shops.
Overpriced
Insanely increases selling prices at shops.
Quality Up
Increases item quality by 10% when carried over.
Quality Up +
Increases item quality by 15% when carried over.
Quality Up ++
Increases item quality by 25% when carried over.
Well Made
Increases item quality by 20% when carried over.
Pro Perfection
Increases item quality by 35% when carried over.
Superb Quality
Increases item quality by 50% when carried over.
Destruction Up
Increases the effect of attack items by 10%.
Destruction Up +
Increases the effect of attack items by 15%.
Destruction Up ++
Increases the effect of attack items by 18%.
Big Destruction
Increases the effect of attack items by 20%.
Intense Destruction
Increases the effect of attack items by 25%.
Ultimate Destruction
Increases the effect of attack items by 30%.