Phy Damage L
Deals physical damage.Damage dealt is affected by the target's defense value.
Phy Damage S
Deals strong physical damage. Damage dealt is affected by the target's defense value.
Fire Damage L
Deals fire damage. Fire damage dealt is affected by the target's fire resistance.
Fire Damage S
Deals strong fire damage. Fire damage dealt is affected by the target's fire resistance.
Water Damage L
Deals water damage. Water damage dealt is affected by the target's water resistance.
Water Damage S
Deals strong water damage. Water damage dealt is affected by the target's water resistance.
Wind Damage L
Deals wind damage. Wind damage dealt is affected by the target's wind resistance.
Wind Damage S
Deals strong wind damage. Wind damage dealt is affected by the target's wind resistance.
Earth Damage L
Deals earth damage. Earth damage dealt is affected by the target's Earth resistance.
Poison Damage L
Deals physical damage with poison. Causes additional damage if the target has status ailments.
Inflicts Burns
Deals continuous fire damage through burns. The effect is fairly small.
Inflicts Burns S
Deals continuous fire damage through severe burns. The effect is large.
Fixed Damage
Deals a fixed amount of damage to the target, ignoring defenses. The effect is very small.
Piercing Damage
Deals a fixed amount of damage to the target, ignoring defenses. The effect is small.
Set % Damage
Deals a fixed amount of damage to the target, ignoring defenses. The effect is very large.
Unstable Damage
Deals a fixed amount of damage to the target, ignoring defenses. The effect is very large, but may vary.
Attack Down L
Decreases the target's attack power by a small amount.
Attack Down M
Decreases the target's attack power by a fair amount.
Attack Down S
Decreases the target's attack power by a large amount.
Minor Poison
Has a slight chance of poisoning the target. Poison causes damage every turn.
Causes Poison
Has a moderate chance of poisoning the target. Poison causes damage every turn.
Strong Poison
Has a high chance of poisoning the target. Poison causes damage every turn.
Status Damage L
Deals a small amount of damage to the target, which increases with the number or status effects on it.
Status Damage M
Deals damage to the target, which increases with the number or status effects on it.