Demon Slayer
Attacks against Demon type monsters are always critical hits.
God Slayer
Attacks against God type monsters are always critical hits.
Enhance Finisher
Effect: Increases damage dealt to a target in Break status by 15%.
Enhance Finisher +
Effect: Increases damage dealt to a target in Break status by 25%.
Enhance Finisher ++
Effect: Increases damage dealt to a target in Break status by 35%.
Merciless Blow
Effect: Increases damage dealt to a target in Break status by 30%.
Relentless Blow
Effect: Increases damage dealt to a target in Break status by 40%.
Ruthless Blow
Effect: Increases damage to target in Break status by 60%.
Trait Enhance
Effect: Enhances the item effect based on the strength of traits attached.
Trait Enhance +
Effect: Greatly enhances the item effect based on the strength of traits attached.
Cost Bonus
Effect: Enhances item effect based on strength of traits attached.
Trait Super Enhance
Effect: Enhances item effect based on strength of traits. Stronger traits cause greater enhancement.
Area Bonus
Effect: Increases power by number of targets in effect area x 5%.
Area Bonus +
Effect: Increases power by number of targets in effect area x 7%.
Effective Vs Many
Effect: Increases power by number of targets in effect area x 10%.
Multi Bonus
Effect: Increases power by number of targets in effect area x 12%.
Fewer Bonus
Effect: Increases power by 12% ÷ number of targets in effect area.
Fewer Bonus +
Effect: Increases power by 17% ÷ number of targets in effect area.
Effective Vs One
Effect: Increases power by 22% ÷ number of targets in effect area.
Single Bonus
Effect: Increases power by 30% ÷ number of targets in effect area.
Few + Many Bonus
Effect: Increases power by 20% ÷ number of targets in effect area + number of targets in effect area x 10%.
Enhance Last
Effect: Increases power by 15% when use count is down to 1.
Enhance Last +
Effect: Increases power by 20% when use count is down to 1.
Final Blow
Effect: Increases power by 30% when use count is down to 1.