Inflict Blind
Effect: when dealing damage.
Inflict Weak
Effect: when dealing damage.
Inflict No Heal
Effect: when dealing damage.
Inflict Seal
Effect: when dealing damage.
Consume Soul
Effect: Greatly reduces the target's level, reducing all stats and damage dealt.
Powerless Curse
Effect: Greatly reduces the target's attack.
Defenseless Curse
Effect: Greatly reduces the target's defense.
Slowness Curse
Effect: Greatly reduces the target's speed.
Damage Absorb
Effect: Recover HP equal to 10% of damage dealt with attacks.
Damage Absorb +
Effect: Recover HP equal to 12% of damage dealt with attacks.
Damage Absorb ++
Effect: Recover HP equal to 15% of damage dealt with attacks.
HP Absorb
Effect: Recover HP equal to 15% of damage dealt with attacks.
Steal Life
Effect: Recover HP equal to 20% of damage dealt with attacks.
Absorb Soul
Effect: Recover HP equal to 25% of damage dealt with attacks.
Over Power
Effect: Increases attack by 20, and recover HP equal to 15% of damage dealt with normal attacks.
Beast Slayer
Attacks against Animal type monsters are always critical hits.
Dragon Slayer
Attacks against Dragon type monsters are always critical hits.
Spirit Slayer
Attacks against Elemental type monsters are always critical hits.
Alchemic Slayer
Attacks against Alchemic type monsters are always critical hits.
Plant Slayer
Attacks against Plant type monsters are always critical hits.
○○ Slayer
Attacks against Humanoid type monsters are always critical hits.
Puni Slayer
Attacks against Puni type monsters are always critical hits.
Magical Slayer
Attacks against Magical type monsters are always critical hits.
Ghost Slayer
Attacks against Undead type monsters are always critical hits.