Light
Effect: Reduces wait time after using item by 17%.
Easy to Handle
Effect: Reduces wait time after using item by 15%.
Accustoms Quickly
Effect: Reduces wait time after using item by 20%.
Forbidden Contract
Consume your own HP to revive the target. This does not cause revival After Effects.
Shroomtrooper Regen
Gain a powerful HP regeneration effect, but greatly increases wait time after turns.
Convert Soul
HP drops to 1, but gain a powerful auto revive effect (1 time).
Shroomking's Regen
Gain a super powerful HP regeneration effect, but massively increases wait time after turns.
Positive Risk
Speeds up the next turn, but wait time after the next turn increases.
Negative Risk
Greatly delays the target's turn, but they can act 1 additional time on their next turn.
Limit Break
Increases chain attack chance, attack, defense, and speed, but halves max HP in battle/resets gauge.
Devil Shield
Reduces all damage to 1 for 1 time, but become afflicted by multiple powerful ailments.
Force Cure
Cures all status ailments, but consumes a large amount of HP, and resets any enhancement effects.
Goddess' Curse
Shortens number of turns that ailments last, but become afflicted by multiple ailments.
Heal Break
Massively heals HP, but massively increases stun value. This stun value is split among targets.
Perpetual Motion
Use an item without consuming it, but massively weakens the effect.
Auto Activate 20%
Effect: Item with this trait is automatically used if the holder's HP falls below 20%, but consumes MP.
Auto Activate 30%
Effect: Item with this trait is automatically used if the holder's HP falls below 30%, but it consumes MP.
Auto Activate 50%
Effect: Item with this trait is automatically used if the holder's HP falls below 40%, but it consumes MP.
Auto Use
Effect: Item with this trait is automatically used if the holder's HP falls below 50%.
Overflowing Vitality
Effect: Increases target's max HP temporarily, and heals HP each turn. Regen effect lasts 2 turns.
Calming Scent
Effect: The target recovers a little MP and stun value.
Nectar of Dusk
Effect: Greatly increases recovery effects, and cures After Effects.
Cures All Illness
Effect: Reduces the turns ailments last to 3 turns, and cures 2 ailments immediately.
Full of Spirit
Effect: There's a chance to grant another turn. Chance drops lower each time it succeeds, until it fails.