Reduction
Effect: Reduces item's use count by 5. Power rises in exchange.
Soul Dwelling
Effect: Greatly increases the target's level.
Blessing of Strength
Effect: Greatly increases the target's attack power.
Blessing Protection
Effect: Greatly increases the target's defense.
Blessing of Skanda
Effect: Greatly increases the target's speed.
Trait Enhance
Effect: Enhances the item effect based on the strength of traits attached.
Trait Enhance +
Effect: Greatly enhances the item effect based on the strength of traits attached.
Cost Bonus
Effect: Enhances item effect based on strength of traits attached.
Trait Super Enhance
Effect: Enhances item effect based on strength of traits. Stronger traits cause greater enhancement.
Area Bonus
Effect: Increases power by number of targets in effect area x 5%.
Area Bonus +
Effect: Increases power by number of targets in effect area x 7%.
Effective Vs Many
Effect: Increases power by number of targets in effect area x 10%.
Multi Bonus
Effect: Increases power by number of targets in effect area x 12%.
Fewer Bonus
Effect: Increases power by 12% ÷ number of targets in effect area.
Fewer Bonus +
Effect: Increases power by 17% ÷ number of targets in effect area.
Effective Vs One
Effect: Increases power by 22% ÷ number of targets in effect area.
Single Bonus
Effect: Increases power by 30% ÷ number of targets in effect area.
Few + Many Bonus
Effect: Increases power by 20% ÷ number of targets in effect area + number of targets in effect area x 10%.
Enhance Last
Effect: Increases power by 15% when use count is down to 1.
Enhance Last +
Effect: Increases power by 20% when use count is down to 1.
Final Blow
Effect: Increases power by 30% when use count is down to 1.
Last Strike
Effect: Increases power by 45% when use count is down to 1.
Count Compress
Effect: In exchange for consuming the item in 1 use, increases power by maximum use count x 3%.
Count Compress +
Effect: In exchange for consuming the item in 1 use, increases power by maximum use count x 5%.