God Destroy
Effect: Raises effect of attack items by 40%.
Fixed Power
Effect: Enhances attack items a little by fixed value. Weaker the power, the stronger it gets.
Fixed Power +
Effect: Enhances attack items by a fixed value. The weaker the power, the stronger it gets.
Fixed Power ++
Effect: Enhances attack items a lot by fixed value. Weaker the power, the stronger it gets.
Pain in Numbers
Effect: Enhances attack items by a fixed value. Weaker the power, the stronger it gets.
Damage in Numbers
Effect: Enhances attack items a lot by fixed value. Weaker the power, the stronger it gets.
Big Damage Numbers
Effect: Enhances attack items greatly by fixed value. Weaker the power, the stronger it gets.
Destruction Legend
Effect: Enhances attack items massively by fixed value. Increase is inversely proportional to original value.
Critical
Effect: Gives items a 10% chance to critical hit.
Critical +
Effect: Gives items a 20% chance to critical hit.
Critical ++
Effect: Gives items a 30% chance to critical hit.
Critical Finish
Effect: Gives items a 25% chance to critical hit.
Half Critical
Effect: Gives items a 50% chance to critical hit.
One Hit Kill
Effect: Instantly kills target (excludes boss). Gives item a 66% chance to critical hit.
Stable Effect
Effect: Reduces the item's number variation slightly, making it easier to score higher values.
Stable Effect +
Effect: Reduces the item's number variation a little, making it easier to score higher values.
Stable Effect ++
Effect: Reduces the item's number variation, making it easier to score higher values.
Stability Emphasis
Effect: Reduces item's number variation, making it easier to score higher values.
Solid Effect
Effect: Reduces item's number variation by half, making it easier to score higher values.
Boost Expected Value
Effect: Stabilizes item's number variation, making it very easy to score high values.
Use Count +1
Effect: Increases the item's use count by 1. Power drops a little in exchange.
Use Count +2
Effect: Increases the item's use count by 2. Power drops slightly in exchange.
Multiply
Effect: Increases the item's use count by 3.
Use Count -1
Effect: Reduces the item's use count by 1. Power rises a little in exchange.