Multi Bonus
Effect: Increases power by number of targets affected x 20%.
Single Bonus
Effect: Increases power by 40 ÷ number of targets affected %.
Single & Multiple Enhance
Effect: Increases power by 25 ÷ number of targets affected % + number of targets affected x 15%.
Last Strike
Effect: Increases power by 45% when there is 1 use count left.
Mach Throw
Effect: Wait time after using the item is reduced by 50%.
One Time End
Effect: The item is completely consumed after 1 use, but its power increases by use count x 7%.
Count Super Enhance
Effect: Item power increases by use count x 5%.
Auto Material
The healing item is converted into a heal over time effect, and will also be used automatically when the alchemist's HP falls below 25%.
Jumbo Blessing
Effect: Item's effect is enhanced by equipment frames x 10%.
Legend Healing Power
Effect: Massively increases the healing item's effect by a fixed amount. The amount gained is inversely proportional to the original value.
Property Super Enhance
Effect: Enhances the item's effect dependent on the Properties present. Stronger Properties result in vastly greater enhancement.
Blessing of Strength
Effect: Greatly increases the target's attack power.
Blessing of Protection
Effect: Greatly increases the target's defense.
Blessing of Skanda
Effect: Greatly increases the target's speed.
Soul Dwelling
Effect: Greatly increases the target's level.
Wait Time Enhance
Enhances the item's power by a small amount, dependent on the wait time after using it.
Wait Time Enhance+
Enhances the item's power by a fair amount, dependent on the wait time after using it.
Charge Item
Enhances the item's power, dependent on the wait time after using it.
Power Throw
Increases the power of the item by a small amount, as well as the wait time after using it.
Power Throw+
Increases the power of the item, as well as the wait time after using it.
Strong Throw
Increases the power of the item by a large amount, as well as the wait time after using it.
Synthesis Skill Increase
Skill frames increase by 1 (to a maximum of 4). Only has an effect when this item is used as a material for Synthesis.
Synthesis Chain Increase
Increases the base Chain Count by 3. Only has an effect when this item is used as a material for Synthesis.
Elemental Attribute-F
Adds the Fire elemental attribute. Only has an effect when this item is used as a material for Synthesis.