Elemental Resistance
Bestows resistance to the elements, reducing fire, water, wind, and earth damage taken.
Power of Dragons
Receive the power of dragons, increasing attack power, defense, and speed. This effect grows when facing stronger enemies.
Hidden Power of Elixirs
Releases the power hidden in the elixir, restoring a large amount of HP and MP.
Fruit Taste
The taste of fruit restores HP with every turn.
Area Bonus
Effect: Increases power by number of affected targets x 5%.
Area Bonus+
Effect: Increases power by number of affected targets x 10%.
Effect Up vs Multiple
Effect: Increases power by number of affected targets x 15%.
Small Number Bonus
Effect: Increases power by 10 ÷ number of affected targets %.
Small Number Bonus+
Effect: Increases power by 15 ÷ number of affected targets %.
Effect Up vs Single
Effect: Increases power by 25 ÷ number of affected targets %.
Use Up Enhance
Effect: Increases power when use count remaining is 1 by 15%.
Use Up Enhance+
Effect: Increases power when use count remaining is 1 by 20%.
Final Attack
Effect: Increases power when use count remaining is 1 by 35%.
Quick Use
Effect: Wait time after using item is shortened by 10%. Power is slightly reduced in exchange.
Quick Use+
Effect: Wait time after using item is shortened by 20%. Power is reduced by a small amount in exchange.
Sonic Throw
Effect: Wait time after using item is shortened by 30%. Power is reduced by a small amount.
Count Compression
Effect: The item is completely used up in a single use during battle, but its power increases by use count x 2%.
Count Compression+
Effect: The item is completely used up in a single use during battle, but its power increases by use count x 4%.
Forced Exhaustion
Effect: The item is completely used up in a single use during battle, but its power increases by use count x 6%.
Count Bonus
Effect: Increases item's power by use count x 1%.
Count Bonus+
Effect: Increases item's power by use count x 2%.
Count Boost
Effect: Increases item's power by use count x 3%.
Time Effect
Effect: Turns the healing item into a heal over time effect. It persists for 1 turn. Wait time after use is increased by 50% in exchange.
Time Effect+
Effect: Turns the healing item into a heal over time effect. It persists for 2 turns. Wait time after use is increased by 75% in exchange.