Seal of Meditation
Increases rate of MP recovery when in the rear line by a small amount.
Seal of Concentration
Increases rate of MP recovery when in the rear line.
Hot Fighting Spirit
Stats increase on every turn during battle. There is a limit to this bonus.
Tranquil Spirit
Temporarily increases stats during battle, but this value decreases with each turn.
Explosive Power
Increases damage dealt to enemies during a Burst by 5%.
Up Explosive Power
Increases damage dealt to enemies during a Burst by 7%.
More Explosive Power
Increases damage dealt to enemies during a Burst by 10%.
Fighting Spirit-S
Critical hit chance and critical hit damage increase by a slight amount.
Fighting Spirit-M
Critical hit chance and critical hit damage increase by a small amount.
Fighting Spirit-L
Critical hit chance and critical hit damage increase by a decent amount.
Time into Strength
Increases the power of attack skills dependent on the wait time afterwards.
Life into Strength
Increases attack power, defense, and speed by 10% of maximum HP.
Spirit into Strength
Increases attack power, defense, and speed by 10% of maximum MP.
Band of Circulation
A portion of HP damage and MP consumption are absorbed into the opposite pool. The effect is small.
Hits Vitals
Increases critical hit chance by 10%.
Mitigates Ailments
Reduces the effect of status ailments by 15%.
Weakens Conditions
Reduces the effect of status ailments by 33%.
Challenger's Spirit
All stats increase by a fixed proportion when fighting higher level enemies, and powerful foes.
Enhance Skill-S
Increases skill power by 5%.
Enhance Skill-M
Increases skill power by 7%.
Enhance Skill-L
Increases skill power by 10%.
Enhance Skill-XL
Increases skill power by 15%.
Brings Success
Increases the chance of causing chance based effects, such as status conditions, by 33%.
Strong Predicament
Increases critical hit chance, evasion rate, and other stats when HP is below 25%.