HP Regen-M
Regenerates HP on the target each turn. The effect lasts for 3 turns.
HP Regen-L
Regenerates a large amount of HP on the target each turn. The effect lasts for 3 turns.
HP Regen-XL
Regenerates a great amount of HP on the target each turn. The effect lasts for 3 turns.
HP Regen-XXL
Regenerates a huge amount of HP on the target each turn. The effect lasts for 3 turns.
HP to MP Convert
Consumes HP to greatly restore MP.
Temp Stamina Up-S
Increases the target's maximum HP value during battle. The effect is small.
Temp Stamina Up-M
Increases the target's maximum HP value during battle. The effect is moderate.
Temp Stamina Up-L
Increases the target's maximum HP value during battle. The effect is large.
MP Consume-XS
Consumes a minute amount of MP. The effect is weakened if there is not enough MP.
MP Consume-S
Consumes a small amount of MP. The effect is weakened if there is not enough MP.
MP Consume-M
Consumes MP. The effect is weakened if there is not enough MP.
MP Consume-L
Consumes a large amount of MP. The effect is weakened if there is not enough MP.
MP Consume-XL
Consumes a huge amount of MP. The effect is weakened if there is not enough MP.
HP Consume-L
Consumes a large amount of HP. The amount consumed depends on maximum HP.
Assist Recovery-S
The recovery speed of assist actions increases by a small amount.
Assist Recovery-M
The recovery speed of assist actions increases by a fair amount.
Assist Recovery-L
The recovery speed of assist actions increases.
Maximum HP +10
Increases maximum HP value by 10.
Maximum HP +15
Increases maximum HP value by 15.
Maximum HP +20
Increases maximum HP value by 20.
Maximum HP +25
Increases maximum HP value by 25.
Maximum HP +30
Increases maximum HP value by 30.
Maximum MP +10
Increases maximum MP value by 10.
Maximum MP +15
Increases maximum MP value by 15.