Burns
Burns deal continuous damage. The effect is fairly small.
Severe Burns
Severe burns deal continuous damage. The effect is large.
Fixed DMG
Deals fixed damage, not affected by the target's defense. The power is very small.
Penetrating DMG
Deals fixed damage, not affected by the target's defense. The power is small.
Proportional DMG
Deals fixed damage, not affected by the target's defense. The power is very large.
Unstable DMG
Deals fixed damage, not affected by the target's defense. The power is very large, but the variation is also large.
Steals Attack Power
Reduces the target's attack power, and temporarily increases the user's attack power by the amount reduced.
Break Addition-S
Increases Break effect inflicted on the target. However, this effect is distributed if multiple targets are hit.
Break Addition-M
Moderately increases Break effect inflicted on the target. However, this effect is distributed if multiple targets are hit.
Break Addition-L
Greatly increases Break effect inflicted on the target. However, this effect is distributed if multiple targets are hit.
Break Addition-XL
Vastly increases Break effect inflicted on the target. However, this effect is distributed if multiple targets are hit.
Attack Power Down-S
Reduces attack power of the target by a small amount.
Attack Power Down-M
Reduces attack power of the target.
Attack Power Down-L
Reduces attack power of the target by a large amount.
Weak Poison
Has a set chance to inflict poison on the target. The effect is small. Poison deals damage to the target on every turn.
Poison
Has a set chance to inflict poison on the target. The effect is moderate. Poison deals damage to the target on every turn.
Strong Poison
Has a set chance to inflict poison on the target. The effect is large. Poison deals damage to the target on every turn.
Continuous DMG-S
Deals continuous damage to the target. The effect is small, and the number of turns is short.
Continuous DMG-M
Deals continuous damage to the target. The effect is moderate, and the number of turns is short.
Continuous DMG-L
Deals continuous damage to the target. The effect is large, and the number of turns is short.
DMG Absorb-S
Deals physical damage to the target, and returns a portion of damage dealt as HP to the user.
Weak to DMG
Increases damage value done to the target by a set ratio. This is not cumulative, and only affects the highest effect.
Resonant DMG
Deals physical damage to the target. This effect is greatly increased proportional to the number of enemies within range of the target.
Cure Poison
The target recovers from poison.