Enhance Count+
Item power increases by (use count x15)%.
Auto Material
Turns healing item into timed effect, and also be used if HP drops below 25%.
Jumbo Blessing
Strengthens item effect by (equip cost squared x8)%.
Secret Healing
Healing item effect up. Inversely proportional to original amount.
Super Properties
Item effect strengthened by properties on item. Stronger properties add higher amounts.
Vitality Boost
Stimulates one's life force to temporarily boost endurance. Maximum HP increases by 10%.
Spirit Medicine
A mysterious flower increases healing effect, adding HP and MP healing.
Detoxifier
Heals poison status.
Erases Illness
Heals weakness and poison status.
Erases Ailments
Heals all status ailments.
Ease Feelings
Recovers a small amount of MP.
Calming Effect
Recovers a limited amount of MP.
Dragon's Blood
Strengthens target's stats temporarily. Effect stronger against powerful foes.
Active Effect
Increases all of the target's stats. Effect lasts 5 turns.
Golden Aegis
Reduces damage of the next attack on the target by 25%.
Enhance WT
Increases item power a small amount proportional to waiting time after use.
Enhance WT+
Increases item power a fair amount proportional to waiting time after use.
Charge Item
Increases item power proportional to wait time.
Power Throw
Increases item power a small amount in exchange for increasing waiting time.
Power Throw+
Increases item power in exchange for increasing waiting time.
Powerful Throw
Increases item power exchange for more waiting time.
Heal Deep Wounds
The target recovers HP. The effect is moderate.
Analgesic
Reduces physical damage taken by the target by 10%.
Miracle Water
Revives the target, and recovers HP.