Induce Dryness
Dehydrates the enemy, greatly reducing their attack power.
Searing Earth
Utilizes geothermal heat to deal massive continuous damage to the target.
Hydro Stream
Manipulates an intense water current, with a high chance to slow the target.
Headwind
Generates an intense headwind, pushing the target's turn back a small amount.
Megaton Class
Performs an extremely heavy attack, with a high critical chance.
Lethal Dose
Uses a deadly chemical with a high chance of poisoning the target.
Slag Figure
Reduces all enemy's stats with the power of a mysterious statue. Effect lasts 5 turns.
Dimensional Gap
Drags the target between dimensions, pushing their turn back.
Fantastic Story
Deals physical damage. Part of the damage dealt heals the user's HP.
Heavenly Wave
A divine wave pours forth from the heavens, dealing a set amount of additional damage.
Flame Core
Unleashes a blade of flames, dealing fire damage to the target.
Frost Core
Unleashes a blade of ice, dealing water damage to the target.
Wind Core
Unleashes a blade of wind, dealing wind damage to the target.
Earth Core
Unleashes a blade of earth, dealing earth damage to the target.
Light Core
Unleashes a blade of light, dealing damage of all elements to the target.
Area Bonus
Increases power by number of targets in area of effect x10%.
Area Bonus+
Increases power by number of targets in area of effect x20%.
Multiple Effect
Increases power by # of targets of effect x30%.
Number Bonus
Increases power by 25/number of targets in area %.
Number Bonus+
Increases power by 50/number of targets in area %.
Single Target
Increase power 75/number of targets in area %.
Last Use Bonus
Increases item power by 30% when only 1 use is left.
Last Use Bonus+
Increases item power by 60% when only 1 use is left.
Final Attack
Increases item power by 90% when 1 use left.