Count Compress+
Exchange for using up the item, power increases by use count x10%.
Power Depletion
For using up item, power increases by use count x15%.
Count Bonus
Increases item power by use count x3%.
Count Bonus+
Increases item power by use count x6%.
Count Boost
Increases item power by use count x9%.
Time Type
Turns healing item into timed effect. Lasts 1 turn. WT after using the item increased.
Time Type+
Turns healing item into timed effect. Lasts 2 turn. WT after using the item increased.
Item Clone
Turns healing item into timed effect. Lasts 3 turns. WT after using increased.
Traditional Soul
A traditional soul resides in the item, increasing inherited PP by 30.
Fire Soul
A fire soul resides in the item, increasing HP and attack power.
Water Soul
A water soul resides in the item, increasing MP and defense power.
Wind Soul
A wind soul resides in the item, increasing critical bonus & hit.
Earth Soul
Earth soul resides in item, resistance to delay effects & increase healing.
Light God Soul
Light god resides in item, conferring damage reversal & immune to ailments.
Dark God Soul
Dark god resides in item, increase speed & reduce wait after skills.
Day Lord Soul
Lord of day resides in item, conferring HP regeneration & chance to avoid KO.
Night Lord Soul
Lord of night resides in item, increase critical chance & reduce waiting time.
Holy Soul
Holy soul resides in item, conferring damage conversion & reducing physical damage.
Demon Soul
Demon soul resides in item, increasing attack power and HP drain per turn.
Sunlight Soul
Soul of sunlight resides in item, increasing stats and fire/water resistance.
Moonlight Soul
Soul of moonlight resides in item, increasing stats and wind/earth resistance.
Planetary Soul
Planetary soul resides in item, switching HP/MP and increasing dodge chance.
Aerial Soul
Aerial soul resides in item, increasing support effectiveness and support gauge.
Brave Soul
A brave soul resides in the item, greatly increasing skill power.