Fire Res Up M
Raises the target's fire resistance by a fair amount for the next 5 turns.
Fire Res Up S
Raises the target's fire resistance by a large amount for the next 5 turns.
Water Res Up L
Raises the target's water resistance by a small amount for the next 5 turns.
Water Res Up M
Raises the target's water resistance by a fair amount for the next 5 turns.
Water Res Up S
Raises the target's water resistance by a large amount for the next 5 turns.
Wind Res Up L
Raises the target's wind resistance by a small amount for the next 5 turns.
Wind Res Up M
Raises the target's wind resistance by a fair amount for the next 5 turns.
Wind Res Up S
Raises the target's wind resistance by a large amount for the next 5 turns.
Earth Res Up L
Raises the target's earth resistance by a small amount for the next 5 turns.
Earth Res Up M
Raises the target's earth resistance by a fair amount for the next 5 turns.
Earth Res Up S
Raises the target's earth resistance by a large amount for the next 5 turns.
Crit Rate Up L
Increases the target's critical chance by a small amount.
Crit Rate Up M
Increases the target's critical chance by a fair amount.
Crit Rate Up S
Increases the target's critical chance by a large amount.
Crit Power Up L
Increases the target's critical bonus by a small amount.
Crit Power Up M
Increases the target's critical bonus by a fair amount.
Crit Power Up S
Increases the target's critical bonus by a large amount.
Search Up
Increases the field gauge by 25%.
Search Up S
Increases the field gauge by 50%.
Increase Dex.
Increases hit chance by 25%.
Protection
Increases defense power by 10.
Divine Protect
Increases defense power by 20.
Skill Up L
Increases skill power by 10%.
Skill Up M
Increases skill power by 15%.