HP regen M
Restores a fair amount of HP on the target's next turn.
HP regen S
Restores a large amount of HP on the target's next turn.
Eat Recover Min
Restores a minor percentage of the target's maximum HP.
Eat Recover L
Restores a small percentage of the target's maximum HP.
Eat Recover M
Restores a fair percentage of the target's maximum HP.
Eat Recover S
Restores a large percentage of the target's maximum HP.
Eat Recover S2
Restores a great percentage of the target's maximum HP.
Eat Recover S3
Restores a massive percentage of the target's maximum HP.
Auto Revive L
Automatically revives on the next turn after being KO'd and provides a small amount of healing.
Auto Revive M
Automatically revives on the next turn after being KO'd and provides a moderate amount of healing.
Auto Revive S
Automatically revives on the next turn after being KO'd and provides a large amount of healing.
Cure Blindness
Cures the target of Blindness.
Cure Weakness
Cures the target of Weakness.
Cure Slow
Cures the target of Slow.
Cure All Ail.
Cures the target of all status ailments.
HP/MP Recovery L
Restores a small amount of the target's HP and MP.
HP/MP Recovery M
Restores a fair amount of the target's HP and MP.
HP/MP Recovery S
Restores a large amount of the target's HP and MP.
HP Regen Min
The target regenerates a minor amount of HP for the next 3 turns.
HP Regen L
The target regenerates a small amount of HP for the next 3 turns.
HP Regen M
The target regenerates a fair amount of HP for the next 3 turns.
HP Regen S
The target regenerates a large amount of HP for the next 3 turns.
HP Regen S2
The target regenerates a great amount of HP for the next 3 turns.
HP Regen S3
The target regenerates a massive amount of HP for the next 3 turns.