Hyper Sense
Increases hit chance by 20%, and dodge chance by 10%.
Fists of Fire
Adds additional fire damage to attacks. Effect is small.
Fists of Water
Adds additional water damage to attacks. Effect is small.
Fists of Wind
Adds additional wind damage to attacks. Effect is small.
Forged Fists
Increases attack power by 5, and increases critical hit damage bonus by 10%.
God of War Bless
Absorbs a portion of damage dealt into HP.
Power Blessings
Power and hit chance of attacks are increased slightly.
Flower Blessing
Absorbs a portion of HP and MP damage into the opposite pool. The effect is very small.
Development
Increases expected value of damage slightly. The effect increases at higher levels.
Heated Pulse
Damage bonus for critical hits increases by 10%.
Fast Action
Has a low chance of decreasing the wait time after turns by a slight amount.
Quick Action
Has a fairly low chance of decreasing the wait time after turns by a slight amount.
Beast Vitality
Increases maximum HP by 35.
Phoenix Vitality
Increases maximum HP by 50.
Scholar's Focus
Increases maximum MP by 25.
Sage's Focus
Increases maximum MP by 30.
Critical Min
Increases critical chance by 5%.
Critical L
Increases critical chance by 10%.
Critical M
Increases critical chance by 15%.
ATK Evasion Min
Increases dodge chance by 5%.
ATK Evasion L
Increases dodge chance by 7%.
Avoid KO Min
Provides a very low chance of surviving a hit that would normally reduce HP to 0.
Avoid KO M
Provides a fairly low chance of surviving a hit that would normally reduce HP to 0.
Avoid KO S
Provides a moderate chance of surviving a hit that would normally reduce HP to 0.