Fix Slight Wound
Increases HP restoration. (S)
Fix Wound
Increases HP restoration. (M)
Fix Major Wound
Increases HP restoration. (L)
Fix Fatal Wound
Revives and restores a lot of HP, and revives when KO'd.
Stimulant
Revives and restores a little HP, and revives when KO'd.
Revival
Revives and slightly restores HP, and revives when KO'd.
Recovery
Revives and restores HP, and revives when KO'd.
Normalize Body
Nulls weak.
Purification
Nulls all effects on the body, including positive effects.
Full of Power
ATK increases for a certain length of time.
Great Vitality
Max. HP increases for a certain length of time in a battle.
Lightweight
SPD increases for a certain length of time.
Sturdy
PH RES increases for a certain length of time.
Faster
Wait time after an action shortens for a certain length of time.
Explosiveness
Wait time after an action shortens by a lot for a certain length of time.
Reinforce Body
Increases ATK, SPD, and all RES.
Save Predicament
Temporarily increases ATK, SPD, and all RES. It becomes more effective in critical times.
Keen Sense
Temporarily increases the chance of critical hits.
Light of Life
Leaves 1 HP before being KO'd. Effective only once.
Mythic Potency
Temporarily increases all stats. The higher the level, the more effective it is.