Ancient Power
Greatly increases skill and item powers.
Green Power
Restores HP during an action.
Power Pour
Increases critical hit damage by 10%.
All Power Pour
Increases critical hit damage by 15%.
All Soul Pour
Increases critical hit damage by 20%.
Hide
Slightly increases the chance of evading attacks.
Show Illusion
Moderately increases the chance of evading attacks.
Virtual Image
Increases the chance of evading attacks.
Bean Brightness
Restores HP every turn. Increases the chance of critical hits.
Temperature RES
Increases resistance to Fire and Ice.
Restrain Poison
Chance of inflicting stun. Same effect when added to equipment.
Harmful Poison
Chance of inflicting poison. Same effect when added to equipment.
Neural Poison
Chance of inflicting slow. Same effect when added to equipment.
Weakening Poison
Chance of inflicting weak. Same effect when added to equipment.
Visual Poison
Chance of inflicting blind. Same effect when added to equipment.
Complex Poison
Chance of inflicting multiple ailments. Same effect when added to equipment.
Compound Poison
Chance of inflicting powerful poison. Same effect when added to equipment.
Lose Power
Adds an effect to weaken ATK.
Heavy Body
Adds an effect to weaken SPD.
Brittle
Adds an effect to weaken PH RES.
Exhaustion
Consumes HP during an action. The effect depends on the wait time after the action.
Scrape Off Life
Consumes HP during an action. The effect depends on the wait time after the action.
Ability Decline
Temporarily weakens all stats.
Resonate Alchemy
Increases damage inflicted by items.