Hard
The hard material inflicts minor additional damage.
Really Hard
The very hard material inflicts additional damage.
Super Hard Body
The super hard material inflicts major additional damage.
Stinky
Its stinky smell slightly decreases ATK.
Really Stinky
Its really stinky smell decreases ATK.
Fainting in Agony
Its extremely foul smell decreases ATK by a lot.
Spark Fruit
The sparks inflict minor physical damage.
Burst Fruit
The bursts inflict additional physical damage.
Monster Calling
Increases the chance of being targeted.
Repel Monster
Decreases the chance of being targeted.
Restrain Poison
Chance of inflicting stun. Same effect when added to equipment.
Harmful Poison
Chance of inflicting poison. Same effect when added to equipment.
Neural Poison
Chance of inflicting slow. Same effect when added to equipment.
Weakening Poison
Chance of inflicting weak. Same effect when added to equipment.
Visual Poison
Chance of inflicting blind. Same effect when added to equipment.
Complex Poison
Chance of inflicting multiple ailments. Same effect when added to equipment.
Compound Poison
Chance of inflicting powerful poison. Same effect when added to equipment.
Lose Power
Adds an effect to weaken ATK.
Heavy Body
Adds an effect to weaken SPD.
Brittle
Adds an effect to weaken PH RES.
Exhaustion
Consumes HP during an action. The effect depends on the wait time after the action.
Scrape Off Life
Consumes HP during an action. The effect depends on the wait time after the action.
Ability Decline
Temporarily weakens all stats.
Resonate Alchemy
Increases damage inflicted by items.